Wednesday, February 4, 2015

Exercise 1.2

One game that was DOA was “Super Paper Mario” for the Wii system. It was the third installment of a series. The major pitfall of the game was the combat system involved. It was played like a traditional Mario game. However, the prior installments allowed different expectations to form.  Players were lead to believe that a turn based would be used, and was a characteristic that lead to the success of the earlier installments. The game designers could have fixed the game by reverting to the old system which alienated purists. 

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